|“||Come to Mama!||”|
— Mama Tattletail.
|Eye Color||Brown (normal), Red (Savage)|
|Voice Actor||Geneva Hodgson|
Mama Tattletail is a toy created by Waygetter Electronics that was discontinued shortly after her conception. She is the mother of all Tattletails, and the main antagonist of the game.
Unlike the baby Tattletails, Mama Tattletail toys seem to have only been made in one color. They share the cream-colored underbelly and muzzle of their younger kin, but are larger in size, have brown eyes and fur, a white tuft on their heads and a tape-deck in their stomachs. Their ears are the same size as those of the Baby Tattletails, and are smaller in comparison to their bodies as a result.
The Mama Tattletail seen in Tattletail is the primary and only threat of the game, and has the appearance of a normal-looking Mama Tattletail toy. After going savage, however, she has torn ears, darker-colored fur and her eyes disappear, revealing glowing red LEDs. Her tape-deck's cover also seems to be missing. During the jumpscare sequence, her head spins rapidly and her mouth opens wide, revealing six very sharp, pointy teeth.
Mama Tattletail was designed to read stories to children via the use of various pre-recorded cassette tapes. The tapes seem to have been accompanied by books for the children to read along with, judging by the inclusion of "turn the page" in the tape heard in-game. Mama's head would spin around while the tape was being played.
Mama does not speak unless the tape is inserted, and may be unable to speak without a tape.
Mama is attracted to loud noises and will follow The Protagonist around based on the noises they or their Tattletail make. If the player approaches Mama, or makes a loud noise too close to her, she will attack. Mama's attack kills the Protagonist instantly.
She can move around the house, but only when the player isn't looking directly at her. Looking directly at Mama causes the player's Flashlight to go out. If it does, Mama will teleport and may kill the player. She also makes grinding noises when she is near and she can cut off the lights, making it harder for the player to avoid Mama.
December 21, 1998
Mama's eyes are briefly seen. The player's Tattletail will say "Mama scary!" after the main objective of this chapter is complete.
December 22, 1998
The player will wake up to a grinding noise. They will find Mama deactivated in the basement, making that same grinding sound until they approach her, whereupon they will load a cassette tape into Mama and listen to her story. The Player's Tattletail will ask to see Mama, but by the time they get there, Mama is gone. After wrapping tattletail back up, Mama will chase the player as they head back upstairs to clear up the mess Tattletail made in the sitting room.
December 23, 1998
Mama will consistently terrorize the player throughout this chapter while the Tattletails play Hide & Seek.
The yellow Tattletail can be heard conversing with Mama during the final hide-and-seek game. It tells Mama that the player is in the bedroom. This is the only time a Tattletail actually "tattles" on the player.
At the end of this chapter, the player finds a VHS tape featuring a Tattletail commercial in which Mama appears. "Mama" is one of the cameras the player can access while watching the tape.
December 24, 1998
The Tattletails are throwing a "party" for Mama, which is in fact an attempt to banish her using the VHS tape from the previous night. Mama will hunt the player character while they are gathering supplies, and also steals some candles and hides them in vases part way through the ritual. The player must destroy the VHS tape to banish Mama.
December 25, 1998
Mama will attack the player once they have opened their Christmas gift, replacing the Baby Tattletail they were supposed to get (thus revealing the ritual was a failure). However, if the Secret/Good Ending is unlocked, she will have been successfully banished the night before.
December 24, 1998
Mama Tattletail can be found in the basement, having a tea party with Butternut and the blue Tattletail.
December 23, 1998
After waking up, the player will find Butternut in the kitchen, crying about his egg being stolen. Mama can be seen comforting him.
December 22, 1998
Wake up and investigate the grinding noise coming from the basement. Pick up the flashlight (it will be on the floor in front of the basement door) and head down to where Mama first appears in the regular campaign, stopping to have Tattletail tell a knock-knock joke along the way. Mama will be found in the basement, making the grinding noise. She is wide awake and looking around. Turn her off, and her chase music begins to play, though this ultimately turns out to be a false alarm, as after heading upstairs and into the sitting room, Mama can be seen again, gifting eggs to the yellow and blue Tattletails, the blue one's egg having broken quickly. Read the letter.
December 21, 1998
After turning off the washing machine and grabbing Tattletail, the player should head to the nearby room, where Mama can be seen congratulating Butternut and the blue Tattletail for having fixed a vase with bandages. Break the vase, which Mama completely ignores for some reason, and open the letter.
Inside the Kaleidoscope
Mama Tattletail's sole appearance in this segment is as an inactive unit (like she was on Night 3 of the regular campaign) but in the kitchen-looking area rather than the basement. However, one can find a red cassette on the lower level of the Kaleidoscope, and upon inserting it into Mama, it is revealed to be an explanation of the Waydrive, a device inside every Tattletail that makes them life-like.
December 20, 1998?
While bringing the regular Tattletail to the basement, Tattletail will start to tell a joke.
Reply: "Who's there?"
Tattletail says "Orange!"
Reply: "Orange, who?"
The lights are shut down.
Then Mama jumpscares the Protagonist while saying:
"Orange you forgetting someone?!"
Leaving the Kaleidoscope
The player must escape the Kaleidoscope, while evading Mama and satisfying Tattletail's needs. If Mama kills the flashlight, instead of her usual dialogue, the lines will be about Mama loving her child so much and assuring the Protagonist that they won't escape. Mama also gets a different jumpscare in this dimension, in which she spins around incredibly rapidly and her eyes flash multiple colours. The player is safe from Mama when inside the stone corridors, though they must be careful about making noise when near the end, as Mama can teleport near the exit and ambush them. As the player leaves, Mama will beg the player not to leave her. Ignore her advice and leave.
|“||The children thought that Mama would never find them as long as she couldn't see them. Turn the page. But Mama could still hear the children. The pitter-patter of their little feet lead Mama right to them. Turn the page. Then Mama found the children, every last one, and put them right back to bed.||”|
|“||Come to Mama!||”|
|“||Mama will look after you!||”|
|“||Mama's looking after you!||”|
|“||All's well that ends well!||”|
|“||The real gift egg, is family.||”|
|“||Don't cry, Butternut!||”|
|“||Here are your eggs, children!||”|
|“||You'll get treats tomorrow!||”|
|“||(Male voice)You're not just an employee, you're a new member of the Waygetter Fanclub! *fast forward* Each Tattletail contains a special device, called a Waydrive. The Waydrive gives our toys their unique personality. *fast forward* How does the Waydrive work? It's a family secret! *fast forward*||”|
|“||ORANGE YOU FORGETTING SOMEONE!?||”|
|“||You'll never escape.||”|
|“||*angry* You'll never escape!||”|
|“||I wuv you so much!||”|
|“||I'll always love you!||”|
|“||Don't leave me!||”|
- Mama is voiced by Geneva Hodgson, one of the game's co-creators.
- Mama Tattletail's design is heavily influenced by Teddy Ruxpin, a real-world electronic toy that reads stories with a tape-deck in its body, much like Mama Tattletail. This is also seen in her concept art.
- Mama's grinding sound actually came from an old coffee machine.
- The rumored reason behind her being recalled is because she ate a kid's eyes out.
- Mama's tail is rarely seen. It's small, and limp unlike the tail of her younger kin.
- On the VHS tape, Mama can be seen appearing and reappearing in the different scenes, including one of what appears to be a person in a garage of some kind, struggling.
- She is the only Tattletail that tries to harm the player.
- If the player types in a corresponding order of numbers into the VHS tape as a secret code (before pressing "PLAY"), the player can see a warehouse full of Mama Tattletails that were taken off of store shelves. This might prove that the Mama present in the game is a prototype.
- Mama's official model is available on Steam Workshop, along with Baby Talking Tattletail and his box.
|Mom • The Protagonist • Mama Tattletail • Baby Talking Tattletail • Boring Tattletail • Waygetter Electronics • Yellow and Blue Talking Tattletails • Minor Characters|